Projects - Work In The Pipeline
A New STOS Extension
I'm in the process of creating a new STOS extension. Unsurprisingly, there are still plenty of commands in the original version of STOS that were slow as molasses and would benefit from improvement. I'm currently creating a new framework of commands, which will also be released with the compiler extension - and when compiled will be significantly faster than their originals.
This is my way of learning to code in 68000 assembly language! :)
To ensure it's thoroughly tested and useable by others, I'll be doing lots of my own stuff with it first, including a screen or two. I anticipate releasing it by the end of the year.
This is my way of learning to code in 68000 assembly language! :)
To ensure it's thoroughly tested and useable by others, I'll be doing lots of my own stuff with it first, including a screen or two. I anticipate releasing it by the end of the year.
Cracktro Screen (Coming 16th March 2025)
After coding two big releases, I'm going a bit smaller this year, releasing my own cracktro at a virtual event in mid-March. It'll be for a fictional cracking crew, featuring fictional games in the menu and fictional greets and flames!
This is just a bit of fun. I'm having fun putting this together and some AI may be involved in the fictional game screens.
If you're interested in putting in a screen yourself, follow this link and read the details. All entries will be streamed on the day for everyone to watch.
This is just a bit of fun. I'm having fun putting this together and some AI may be involved in the fictional game screens.
If you're interested in putting in a screen yourself, follow this link and read the details. All entries will be streamed on the day for everyone to watch.